Heroes of Rokugan I
- Plans and Storyline Development - A Discussion
- Satsume's Tournament
- Kitsuki Evidence
- A Chance Meeting
- Spiritual Presence
- Legacy of the Dark One
- Winter Court: Kyuden Asahina
- The Face of Fear
- Arrows From the Woods
- Evil Feeds Upon Itself
- A Mantis and His Rat
- The Falling Darkness, Soul of Iuchiban
- The Ties that Bind
- The People's Expense
- Occult Murders, Soul of Iuchiban
- Lies, Lies, Lies
- Drawing Out the Darkness, Soul of Iuchiban
- A Foreign Legacy
- A Magistrate's Duty, Soul of Iuchiban
- Fury of the Elements
- To Do What We Must
- Winter Court: Kanrinrin's Duty, Soul of Iuchiban
- The Fate of a Hantei, Soul of Iuchiban
- Smoke and Mirrors, The Lion and the Crane
- A Hidden Blade, The Lion and the Crane
- Treachery and Deceit
- Winter Court: Shiro Kyotei
- Ancestral Dictate, The Lion and the Crane
- A Heart of Vengeance, The Lion and the Crane
- Soul of Akodo, The Lion and the Crane
- Darkness Beyond Darkness, Shadow's Path
- The Chrysanthemum Festival, The Lion and the Crane
- Kuro's Fire
- Duty on the Wall
- Fist of the Earth, Shadow's Path
- Day and Night
- The Scorpion's Sting
- Flower's Kiss
- In Time of War
- Winter Court: Shiro no Kaiu
- Proposal of Peace
- Way of Deception
- A Walk Through the Mountains, Shadow's Path
- Narrow Ground
- Peasant Defense
- The Price of Loyalty
- Dark Eyes on the Wall
- Tao of the Naga
- The Cost of Duty
- Storm and Forest
- Stain Upon the Soul
- Command of the Kami
- The Jade Championship
- Twisted Forest
- Funeral Pyre
- Time to Pay the Price, Shadow's Path
- Damning Evidence, The Hidden Temple
- Test of Courage
- Winter Court: Kyuden Bayushi
- Corrupted Ground, Shadows of an Iron Citadel
- A Question of Honor, Shadows of an Iron Citadel
- A Last Wish, Shadows of an Iron Citadel
- Blood of Midnight, Shadow's Path
- Fires of Retribution, The Hidden Temple
- Faith in My Clan
- Along the Coast at Midnight
- Unmaker's Shadow, Shadow's Path
- The Dragon's Heart, The Hidden Temple
- Time of the Void
- The Day of Thunder
Heroes of Rokugan II
- Plans and Preparation
- The Topaz Championship
- Treacherous Terrain
- Writ of Justice
- Tears of a Fox's Heart
- Wrath of the Kami, Remorseful Seppuku
- Unrequited Love
- Devoured by the Sea
- Scholarship, Remorseful Seppuku
- Uncertainty
- Unquiet Graves, Remorseful Seppuku
- Way of Death
- The Sapphire Tournament
- Bloom of the White Orchid
- The City of Lies
- The Bon Festival
- Stolen Relics
- Forgotten Shrine, Remorseful Seppuku
- A Say's Sail, Shipping Lanes
- Charge of the Baraunghar
- The House of a Thousand Stories
- Winter Court: Shiro Hanagensai
- In Search of the Future
- Compassion, The Code of Bushido
- Bayushi Lineage: Fathers and Sons
- Unexpected Find
- Legacy of My Ancestors, Shipping Lanes
- Corrupt Officials
- Grave of Heroes, Ominous Portents
- Voice of the Emperor, Ominous Portents
- Imperial Funeral
- Test of Purity, Ominous Portents
- Essence of Yume-do
- Shadows on the Court
- Strength From Weakness, Twenty Goblin Winter
- City of the Lost, Twenty Goblin Winter
- Failure of Courage, Twenty Goblin Winter
- Kharmic Vengeance
- Sleepless Nights
- Honesty, The Code of Bushido
- Journey to the Burning Sands
- The Tortoise and the Hare
- Harsh Lessons
- A Champion's Heart
- Corrupted Region, Shipping Lanes
- Unexpected Betrayal
- Courage, The Code of Bushido
- City of Empty Dreams
- Campaign Fiction: Scenes from the Empire, Summer 1502
- Secluded Village
- Cursed Gift
- Touch of Obsidian
- The Siege of Shiro Usagi
- Campaign Fiction: The Seppuku of Bayushi Tenkai
- Retirement
- Shadows of Beiden
- Into the Darkness
- Heated Discussion, The Code of Bushido
- Campaign Fiction: Scenes from the Empire, Autumn 1502
- Broken Words
- Assigning Blame
- Winter Court: The High House of Light
- Winter Court: Shiro no Shosuro
- Duty and Honor, The Code of Bushido
- The Cherry Blossom Festival
- Campaign Fiction: Scenes from the Empire, Spring 1503
- Undignified Death
- Loyalty, The Code of Bushido
- Marriage Celebration
- Fall Before the Master
- Border Conflict
- Campaign Fiction: A Summer of War, Parts 1-4
- Nemesis of Justice
- Summoned to Justice
- Essence of Toshigoku
- Doom of the Crab
- The Hidden Heart
- A Long Journey, Shipping Lanes
- Allegiance to the Emperor
- Campaign Fiction: A Summer of War, Part 5 and 6
- Contest of Artistry
- Reverence for Chikushudo
- Masterpiece: Iron Crane Chef
- ➔ Mujina Tricks, Remorseful Seppuku
- Spider's Lair
- Words and Deeds
- The Final Interactive: Weekend in Rokugan 2010
- Campaign Fiction: Brother and Sisters
- A Fallen Friend
- Truth and Falsehood
- A Hard Rain Will Fall
- An Arranged Marriage
- Whispers of the Moon
- Fate of the Assassin
- March Unto Death
- Celestial Journey
- Words Cut Like Steel
- To the Last Breath
L5R Homebrew
- A Root Problem: Conflicting Themes
- Power Levels and Power-Creep
- Defense Versus Offense
- Raises
- Narrative Control Mechanics
- Wounds and Death Part 1
- Thugs Versus Characters
- Dueling
- Wounds and Death Part 2
- Schools, Techniques, and Kata Part 1
- Spells and Secrets
- Schools, Techniques, and Kata Part 2
- What's with these Shugenja, anyway? br>
- Unofficial 5th Edition
Having visited Chikushudo, now I decided it was time to hit the Realm of Mischief. In the process, I decided to bring back the Remorseful Seppuku plotline from three years earlier. I believe I mentioned in my discussions of that arc that Parvez had proposed an idea for a fifth and final module in which the PCs would track the last lingering portion of Toritaka Yamamiya’s curse to his family wakizashi, the blade that his ancestor Tonozaka used to commit seppuku (and thus the source of the arc’s name). Unfortunately, Parvez had dropped out of the campaign after finishing Part Four of the arc, but the idea he pitched had lurked in my mind ever since, and eventually I came up with the notion of combining it in some way with a Sakkaku (Realm of Mischief) storyline. Like Reverence for Chikushudo, this was a “light” module without much connection to the campaign’s larger metaplot, so I made it a Low/Mid-Rank scenario and encouraged people to run their secondary characters in it.
Although the central plot of this module was a semi-humorous quest into the Realm of Mischief, the framing device was far more serious: the PCs are in the Lion lands for the funeral of Matsu Nimuro. I did this in part because, having shown an event as important as Nimuro’s apparent assassination in a campaign fiction, I felt I should at least put some aspect of that plotline “on stage” in a module. In fact, this mod contained a couple of opportunities for PCs to realize that Nimuro faked his death with the assistance of family daimyo Kitsu Shuji – who commits seppuku at the end of the module to ensure his actions remain secret.
Writing a mujina is always fun, of course, and I set up the module to give the GMs more-or-less free reign in how to have the creature lure the PCs into Sakkaku. This led to a lot of enjoyable role-playing and some pretty hilarious stories (like the table where the mujina stole all the secret “seductress kimonos” that the Scorpion and Crane female PCs were hiding in their travelling packs).
A bit of a continuity/canon error crept into this module in the form of the orochi Icewave who the PCs encounter in Sakkaku. At the time I wrote this mod’s first draft, I believed that orochi – as denizens of the Realm of Mischief – should be funny and weird (but also threatening) in the same manner as other creatures from that place. In fact, I had written the orochi way back in Devoured by the Sea as exhibiting traces of humor and mischief in their behavior. Accordingly, I wrote the orochi in this module to have a weird but very prominent sense of humor (as well as posing a potentially-dangerous obstacle to the PCs). However, right around the time I was finishing up this mod, my work on 4th Edition resulted in my learning that at some point during the Diamond era of the CCG, Rich Wulf had decreed that orochi were deadly-serious creatures who were stuck being the “straight men of Sakkaku,” an idea that made little to no sense to me but that was officially canon. This was a big problem for me since I had put a lot of time and work into the scenes with Icewave and didn’t really have the time to rewrite that whole section of the module before the premier. Accordingly, I ended up employing a sort of "cheat" by declaring that Icewave was a rare example of an orochi who actually had a sense of humor.