Heroes of Rokugan I
- Plans and Storyline Development - A Discussion
- Satsume's Tournament
- Kitsuki Evidence
- A Chance Meeting
- Spiritual Presence
- Legacy of the Dark One
- Winter Court: Kyuden Asahina
- The Face of Fear
- Arrows From the Woods
- Evil Feeds Upon Itself
- A Mantis and His Rat
- The Falling Darkness, Soul of Iuchiban
- The Ties that Bind
- The People's Expense
- Occult Murders, Soul of Iuchiban
- Lies, Lies, Lies
- Drawing Out the Darkness, Soul of Iuchiban
- A Foreign Legacy
- A Magistrate's Duty, Soul of Iuchiban
- Fury of the Elements
- To Do What We Must
- Winter Court: Kanrinrin's Duty, Soul of Iuchiban
- The Fate of a Hantei, Soul of Iuchiban
- Smoke and Mirrors, The Lion and the Crane
- A Hidden Blade, The Lion and the Crane
- Treachery and Deceit
- Winter Court: Shiro Kyotei
- Ancestral Dictate, The Lion and the Crane
- A Heart of Vengeance, The Lion and the Crane
- Soul of Akodo, The Lion and the Crane
- Darkness Beyond Darkness, Shadow's Path
- The Chrysanthemum Festival, The Lion and the Crane
- Kuro's Fire
- Duty on the Wall
- Fist of the Earth, Shadow's Path
- Day and Night
- The Scorpion's Sting
- Flower's Kiss
- In Time of War
- Winter Court: Shiro no Kaiu
- Proposal of Peace
- Way of Deception
- A Walk Through the Mountains, Shadow's Path
- Narrow Ground
- Peasant Defense
- The Price of Loyalty
- Dark Eyes on the Wall
- Tao of the Naga
- The Cost of Duty
- Storm and Forest
- Stain Upon the Soul
- Command of the Kami
- The Jade Championship
- Twisted Forest
- Funeral Pyre
- Time to Pay the Price, Shadow's Path
- Damning Evidence, The Hidden Temple
- Test of Courage
- Winter Court: Kyuden Bayushi
- Corrupted Ground, Shadows of an Iron Citadel
- A Question of Honor, Shadows of an Iron Citadel
- A Last Wish, Shadows of an Iron Citadel
- Blood of Midnight, Shadow's Path
- Fires of Retribution, The Hidden Temple
- Faith in My Clan
- Along the Coast at Midnight
- Unmaker's Shadow, Shadow's Path
- ➔ The Dragon's Heart, The Hidden Temple
- Time of the Void
- The Day of Thunder
Heroes of Rokugan II
- Plans and Preparation
- The Topaz Championship
- Treacherous Terrain
- Writ of Justice
- Tears of a Fox's Heart
- Wrath of the Kami, Remorseful Seppuku
- Unrequited Love
- Devoured by the Sea
- Scholarship, Remorseful Seppuku
- Uncertainty
- Unquiet Graves, Remorseful Seppuku
- Way of Death
- The Sapphire Tournament
- Bloom of the White Orchid
- The City of Lies
- The Bon Festival
- Stolen Relics
- Forgotten Shrine, Remorseful Seppuku
- A Say's Sail, Shipping Lanes
- Charge of the Baraunghar
- The House of a Thousand Stories
- Winter Court: Shiro Hanagensai
- In Search of the Future
- Compassion, The Code of Bushido
- Bayushi Lineage: Fathers and Sons
- Unexpected Find
- Legacy of My Ancestors, Shipping Lanes
- Corrupt Officials
- Grave of Heroes, Ominous Portents
- Voice of the Emperor, Ominous Portents
- Imperial Funeral
- Test of Purity, Ominous Portents
- Essence of Yume-do
- Shadows on the Court
- Strength From Weakness, Twenty Goblin Winter
- City of the Lost, Twenty Goblin Winter
- Failure of Courage, Twenty Goblin Winter
- Kharmic Vengeance
- Sleepless Nights
- Honesty, The Code of Bushido
- Journey to the Burning Sands
- The Tortoise and the Hare
- Harsh Lessons
- A Champion's Heart
- Corrupted Region, Shipping Lanes
- Unexpected Betrayal
- Courage, The Code of Bushido
- City of Empty Dreams
- Campaign Fiction: Scenes from the Empire, Summer 1502
- Secluded Village
- Cursed Gift
- Touch of Obsidian
- The Siege of Shiro Usagi
- Campaign Fiction: The Seppuku of Bayushi Tenkai
- Retirement
- Shadows of Beiden
- Into the Darkness
- Heated Discussion, The Code of Bushido
- Campaign Fiction: Scenes from the Empire, Autumn 1502
- Broken Words
- Assigning Blame
- Winter Court: The High House of Light
- Winter Court: Shiro no Shosuro
- Duty and Honor, The Code of Bushido
- The Cherry Blossom Festival
- Campaign Fiction: Scenes from the Empire, Spring 1503
- Undignified Death
- Loyalty, The Code of Bushido
- Marriage Celebration
- Fall Before the Master
- Border Conflict
- Campaign Fiction: A Summer of War, Parts 1-4
- Nemesis of Justice
- Summoned to Justice
- Essence of Toshigoku
- Doom of the Crab
- The Hidden Heart
- A Long Journey, Shipping Lanes
- Allegiance to the Emperor
- Campaign Fiction: A Summer of War, Part 5 and 6
- Contest of Artistry
- Reverence for Chikushudo
- Masterpiece: Iron Crane Chef
- Mujina Tricks, Remorseful Seppuku
- Spider's Lair
- Words and Deeds
- The Final Interactive: Weekend in Rokugan 2010
- Campaign Fiction: Brother and Sisters
- A Fallen Friend
- Truth and Falsehood
- A Hard Rain Will Fall
- An Arranged Marriage
- Whispers of the Moon
- Fate of the Assassin
- March Unto Death
- Celestial Journey
- Words Cut Like Steel
- To the Last Breath
L5R Homebrew
- A Root Problem: Conflicting Themes
- Power Levels and Power-Creep
- Defense Versus Offense
- Raises
- Narrative Control Mechanics
- Wounds and Death Part 1
- Thugs Versus Characters
- Dueling
- Wounds and Death Part 2
- Schools, Techniques, and Kata Part 1
- Spells and Secrets
- Schools, Techniques, and Kata Part 2
- What's with these Shugenja, anyway? br>
- Unofficial 5th Edition
The conclusion of the Kolat arc was set immediately after Unmaker’s Shadow, and – fittingly – it is Togashi himself who serves as the Quest Giver, dispatching the PCs to rescue Hitomi from the Kolat. Given that (a) the Kolat had now fulfilled their primary destiny by giving the PCs the Sun-and-Moon ritual, and (b) Hitomi was the answer to Togashi’s own “riddle” by bringing him a long-awaited death, it made perfect sense to me that this would be the moment that the Dragon Kami finally stepped in and personally told the PCs what to do. By waiting until now for Togashi to actually do this, I maximized its impact and avoided letting him become a recurring Deus Ex Machina. (AEG's old adventure Twilight's Honor had taught me a useful lesson in this regard.)
The PCs start their quest by returning to the Shrine of the Ki-Rin (another late-campaign “call-back” to something from much earlier – they had previously visited the Shrine in the module Fury of the Elements) and meeting up there with Matsu Hiroru. The “White Ninja” appears for the third and last time; he is poisoned and dying but still able to give them crucial information on the location of the Hidden Temple. Although my preferred outcome was for Hiroru to die here, the existence of the spell Peace of the Kami meant that at least some parties would be able to save him from death, and rather than try to finesse that I simply accepted that such groups would be able to go to the Hidden Temple with Hiroru at their side. (By the way, Peace of the Kami is one of several examples of spells introduced in 2nd and 3rd Edition that made shugenja far more powerful than before and thus seriously weakened L5R’s “gritty” feel. I remain irritated that we did not get rid of all those spells in 4th Edition.)
The idea that the Kolat would kidnap Hitomi and then brainwash her to murder Togashi was one I had originally used in my home campaign. The early L5R canon implied pretty strongly that Togashi valued Hitomi not only for her status as a Thunder but also because she would be the source of his death – and indeed, why else would he give her the sacred Dragon ancestral blades, nemuranai powerful enough to take his life? I really liked the idea that the Kolat – obsessed with eliminating Togashi as a threat – would actually be playing into his hands by turning Hitomi into his killer (another beat on the whole “they have a destiny to fulfill” theme). It seemed a natural idea to bring this storyline into HoR because it would completely surprise the PCs even if they were knowledgeable about the original canon plot. I planted the seeds in Year Three by spreading gossip that Hitomi had gone missing, which led into the Daini/Yukihera plotline. I also liked the idea that this derailed Hitomi from being the Dragon Thunder without actually making her Tainted or Shadow-corrupted.
In my home campaign, after the PCs learned the location of the Hidden Temple I simply let them assault the place in whatever way they thought best. Thanks in part to the spell Embrace of Kenro-ji-jin, they were able to easily infiltrate the Temple and then slaughter almost the entire Council of Masters. However, for HoR that spell was not available, so the PCs had to infiltrate the Temple the old-fashioned way and their mission was focused on rescuing Mirumoto Hitomi. I enjoyed creating a detailed map of the Temple’s “dungeon level” and giving the PCs the opportunity to discover things like the Oni’s Eye and the chambers of the Breaker.
The poem which Akodo Kage uses to “activate” Hitomi at the end of the module is, in fact, her gempukku peom, straight out of Way of the Dragon. I set up this final scene so the PCs would have a hard choice – stay with the dying Togashi to hear his final words, or pursue Kage in the slim hope of vengeance. It was a very slim hope since Kage’s fellow Kolat Master, Al-Hazaad, is standing by with a flying carpet (the only time that a gaijin appears in HoR1). To the best of my knowledge, no one actually managed to kill Kage or Al-Hazaad, although a few PCs got close.
Meanwhile, the PCs who stay behind receive Togashi’s final blessing and benediction… and the Twelfth Black Scroll.