Heroes of Rokugan I
- Plans and Storyline Development - A Discussion
- Satsume's Tournament
- Kitsuki Evidence
- A Chance Meeting
- Spiritual Presence
- Legacy of the Dark One
- Winter Court: Kyuden Asahina
- The Face of Fear
- Arrows From the Woods
- Evil Feeds Upon Itself
- A Mantis and His Rat
- The Falling Darkness, Soul of Iuchiban
- The Ties that Bind
- The People's Expense
- Occult Murders, Soul of Iuchiban
- Lies, Lies, Lies
- Drawing Out the Darkness, Soul of Iuchiban
- ➔ A Foreign Legacy
- A Magistrate's Duty, Soul of Iuchiban
- Fury of the Elements
- To Do What We Must
- Winter Court: Kanrinrin's Duty, Soul of Iuchiban
- The Fate of a Hantei, Soul of Iuchiban
- Smoke and Mirrors, The Lion and the Crane
- A Hidden Blade, The Lion and the Crane
- Treachery and Deceit
- Winter Court: Shiro Kyotei
- Ancestral Dictate, The Lion and the Crane
- A Heart of Vengeance, The Lion and the Crane
- Soul of Akodo, The Lion and the Crane
- Darkness Beyond Darkness, Shadow's Path
- The Chrysanthemum Festival, The Lion and the Crane
- Kuro's Fire
- Duty on the Wall
- Fist of the Earth, Shadow's Path
- Day and Night
- The Scorpion's Sting
- Flower's Kiss
- In Time of War
- Winter Court: Shiro no Kaiu
- Proposal of Peace
- Way of Deception
- A Walk Through the Mountains, Shadow's Path
- Narrow Ground
- Peasant Defense
- The Price of Loyalty
- Dark Eyes on the Wall
- Tao of the Naga
- The Cost of Duty
- Storm and Forest
- Stain Upon the Soul
- Command of the Kami
- The Jade Championship
- Twisted Forest
- Funeral Pyre
- Time to Pay the Price, Shadow's Path
- Damning Evidence, The Hidden Temple
- Test of Courage
- Winter Court: Kyuden Bayushi
- Corrupted Ground, Shadows of an Iron Citadel
- A Question of Honor, Shadows of an Iron Citadel
- A Last Wish, Shadows of an Iron Citadel
- Blood of Midnight, Shadow's Path
- Fires of Retribution, The Hidden Temple
- Faith in My Clan
- Along the Coast at Midnight
- Unmaker's Shadow, Shadow's Path
- The Dragon's Heart, The Hidden Temple
- Time of the Void
- The Day of Thunder
Heroes of Rokugan II
- Plans and Preparation
- The Topaz Championship
- Treacherous Terrain
- Writ of Justice
- Tears of a Fox's Heart
- Wrath of the Kami, Remorseful Seppuku
- Unrequited Love
- Devoured by the Sea
- Scholarship, Remorseful Seppuku
- Uncertainty
- Unquiet Graves, Remorseful Seppuku
- Way of Death
- The Sapphire Tournament
- Bloom of the White Orchid
- The City of Lies
- The Bon Festival
- Stolen Relics
- Forgotten Shrine, Remorseful Seppuku
- A Say's Sail, Shipping Lanes
- Charge of the Baraunghar
- The House of a Thousand Stories
- Winter Court: Shiro Hanagensai
- In Search of the Future
- Compassion, The Code of Bushido
- Bayushi Lineage: Fathers and Sons
- Unexpected Find
- Legacy of My Ancestors, Shipping Lanes
- Corrupt Officials
- Grave of Heroes, Ominous Portents
- Voice of the Emperor, Ominous Portents
- Imperial Funeral
- Test of Purity, Ominous Portents
- Essence of Yume-do
- Shadows on the Court
- Strength From Weakness, Twenty Goblin Winter
- City of the Lost, Twenty Goblin Winter
- Failure of Courage, Twenty Goblin Winter
- Kharmic Vengeance
- Sleepless Nights
- Honesty, The Code of Bushido
- Journey to the Burning Sands
- The Tortoise and the Hare
- Harsh Lessons
- A Champion's Heart
- Corrupted Region, Shipping Lanes
- Unexpected Betrayal
- Courage, The Code of Bushido
- City of Empty Dreams
- Campaign Fiction: Scenes from the Empire, Summer 1502
- Secluded Village
- Cursed Gift
- Touch of Obsidian
- The Siege of Shiro Usagi
- Campaign Fiction: The Seppuku of Bayushi Tenkai
- Retirement
- Shadows of Beiden
- Into the Darkness
- Heated Discussion, The Code of Bushido
- Campaign Fiction: Scenes from the Empire, Autumn 1502
- Broken Words
- Assigning Blame
- Winter Court: The High House of Light
- Winter Court: Shiro no Shosuro
- Duty and Honor, The Code of Bushido
- The Cherry Blossom Festival
- Campaign Fiction: Scenes from the Empire, Spring 1503
- Undignified Death
- Loyalty, The Code of Bushido
- Marriage Celebration
- Fall Before the Master
- Border Conflict
- Campaign Fiction: A Summer of War, Parts 1-4
- Nemesis of Justice
- Summoned to Justice
- Essence of Toshigoku
- Doom of the Crab
- The Hidden Heart
- A Long Journey, Shipping Lanes
- Allegiance to the Emperor
- Campaign Fiction: A Summer of War, Part 5 and 6
- Contest of Artistry
- Reverence for Chikushudo
- Masterpiece: Iron Crane Chef
- Mujina Tricks, Remorseful Seppuku
- Spider's Lair
- Words and Deeds
- The Final Interactive: Weekend in Rokugan 2010
- Campaign Fiction: Brother and Sisters
- A Fallen Friend
- Truth and Falsehood
- A Hard Rain Will Fall
- An Arranged Marriage
- Whispers of the Moon
- Fate of the Assassin
- March Unto Death
- Celestial Journey
- Words Cut Like Steel
- To the Last Breath
L5R Homebrew
- A Root Problem: Conflicting Themes
- Power Levels and Power-Creep
- Defense Versus Offense
- Raises
- Narrative Control Mechanics
- Wounds and Death Part 1
- Thugs Versus Characters
- Dueling
- Wounds and Death Part 2
- Schools, Techniques, and Kata Part 1
- Spells and Secrets
- Schools, Techniques, and Kata Part 2
- What's with these Shugenja, anyway? br>
- Unofficial 5th Edition
Download Round One of The Adventure
Download The Round One Cert
Download Round Two of The Adventure
Dowload The Round Two Cert
The title of this module (one of the rare non-card ones) was intended as having a double meaning: the “legacy” is both the Unicorn Clan’s foreign ways (celebrated in the tournament) and the sinister presence of the Lying Darkness, which the Unicorn first encountered in foreign lands before they returned to Rokugan. (Of course, the Shadow had already arrived in Rokugan with Shosuro way back in the days of the First War, but the Unicorn didn’t know that.)
This was the campaign’s first true two-round scenario, as opposed to earlier modules such as Kyuden Asahina and Lies, Lies, Lies that probably should have been two-round, but weren’t. Design-wise, my basic intent here was to do a “tournament” scenario similar to Satsume’s Tournament, but with enough time, variety, and detail to let it actually play out properly. Since the hosts were the Unicorn Clan (another stop on the “tour of Rokugan”), I themed the contests around things that Clan would value, such as battle and horsemanship. I also took the opportunity to put the major Unicorn NPCs on stage – Shinjo Yokatsu, Otaku Kamoko, and Iuchi Daiyu.
Structurally, I erred in putting too many of the tournament competitions in Round One, with the result that the first half of the mod ran long and the second half tended to run short. In retrospect, I should have moved one or two of the individual contests into Round Two. On the other hand, while writing the module I did realize I needed to “pre-score” the tournament competitions to reduce the burden on GMs running the module – otherwise the whole thing would bog down in the GM making endless die-rolls while the players twiddled their thumbs. The fact that I realized this _before_ the module was finished was, in retrospect, a sign that I was developing more expertise. It worked well and I would take a similar approach to later tournament scenarios in HoR2.
This mod marked the long-delayed return of Shosuro Tajiki, this time acting as a “hit man” to take out another NPC who had earned the enmity of the Scorpion Clan. Ironically, due to the long delay in the release of A Chance Meeting, players actually perceived Tajiki as making two appearances within a short time, whereas I saw him as having been off-stage for much too long. Still, the mod did accomplish the goal of making everyone (who wasn’t a Scorpion) really, really dislike the guy.
In the long term, the most significant aspect of this module was the first appearance of the Shadow. The sub-plot of a Goju being imprisoned beneath Shiro Iuchi was actually based directly on one of the stories in the classic 1st Edition supplement Way of Shadow, in which the Unicorn escort a captured Goju back to their lands. I had a lot of fun coming up with the sequence of the PCs descending into the gaijin-influenced dungeon and waging a desperate battle against a Goju. (This sequence was influenced to some degree by the “rescue of Griffith” sequence in the anime series Berserk.) At the time this module was written, I had not yet come up with the idea to combine the Clan Wars storyline with the subsequent Hidden Emperor storyline. The inclusion of the Shadow in this mod was intended purely to introduce its concept to the players and to hit them with a villain who did not conform to anything they had encountered before. Later, after I settled on the meta-plot that would guide the campaign’s final two years, “A Foreign Legacy” assumed much greater significance as a prologue to later struggles against the Lying Darkness.