Heroes of Rokugan I
- Plans and Storyline Development - A Discussion
- Satsume's Tournament
- Kitsuki Evidence
- A Chance Meeting
- Spiritual Presence
- Legacy of the Dark One
- Winter Court: Kyuden Asahina
- The Face of Fear
- Arrows From the Woods
- Evil Feeds Upon Itself
- A Mantis and His Rat
- The Falling Darkness, Soul of Iuchiban
- The Ties that Bind
- The People's Expense
- Occult Murders, Soul of Iuchiban
- Lies, Lies, Lies
- Drawing Out the Darkness, Soul of Iuchiban
- A Foreign Legacy
- A Magistrate's Duty, Soul of Iuchiban
- Fury of the Elements
- To Do What We Must
- Winter Court: Kanrinrin's Duty, Soul of Iuchiban
- The Fate of a Hantei, Soul of Iuchiban
- Smoke and Mirrors, The Lion and the Crane
- A Hidden Blade, The Lion and the Crane
- Treachery and Deceit
- Winter Court: Shiro Kyotei
- Ancestral Dictate, The Lion and the Crane
- A Heart of Vengeance, The Lion and the Crane
- Soul of Akodo, The Lion and the Crane
- Darkness Beyond Darkness, Shadow's Path
- The Chrysanthemum Festival, The Lion and the Crane
- Kuro's Fire
- Duty on the Wall
- Fist of the Earth, Shadow's Path
- Day and Night
- The Scorpion's Sting
- Flower's Kiss
- In Time of War
- Winter Court: Shiro no Kaiu
- Proposal of Peace
- Way of Deception
- A Walk Through the Mountains, Shadow's Path
- Narrow Ground
- Peasant Defense
- The Price of Loyalty
- Dark Eyes on the Wall
- Tao of the Naga
- The Cost of Duty
- Storm and Forest
- Stain Upon the Soul
- Command of the Kami
- The Jade Championship
- Twisted Forest
- ➔ Funeral Pyre
- Time to Pay the Price, Shadow's Path
- Damning Evidence, The Hidden Temple
- Test of Courage
- Winter Court: Kyuden Bayushi
- Corrupted Ground, Shadows of an Iron Citadel
- A Question of Honor, Shadows of an Iron Citadel
- A Last Wish, Shadows of an Iron Citadel
- Blood of Midnight, Shadow's Path
- Fires of Retribution, The Hidden Temple
- Faith in My Clan
- Along the Coast at Midnight
- Unmaker's Shadow, Shadow's Path
- The Dragon's Heart, The Hidden Temple
- Time of the Void
- The Day of Thunder
Heroes of Rokugan II
- Plans and Preparation
- The Topaz Championship
- Treacherous Terrain
- Writ of Justice
- Tears of a Fox's Heart
- Wrath of the Kami, Remorseful Seppuku
- Unrequited Love
- Devoured by the Sea
- Scholarship, Remorseful Seppuku
- Uncertainty
- Unquiet Graves, Remorseful Seppuku
- Way of Death
- The Sapphire Tournament
- Bloom of the White Orchid
- The City of Lies
- The Bon Festival
- Stolen Relics
- Forgotten Shrine, Remorseful Seppuku
- A Say's Sail, Shipping Lanes
- Charge of the Baraunghar
- The House of a Thousand Stories
- Winter Court: Shiro Hanagensai
- In Search of the Future
- Compassion, The Code of Bushido
- Bayushi Lineage: Fathers and Sons
- Unexpected Find
- Legacy of My Ancestors, Shipping Lanes
- Corrupt Officials
- Grave of Heroes, Ominous Portents
- Voice of the Emperor, Ominous Portents
- Imperial Funeral
- Test of Purity, Ominous Portents
- Essence of Yume-do
- Shadows on the Court
- Strength From Weakness, Twenty Goblin Winter
- City of the Lost, Twenty Goblin Winter
- Failure of Courage, Twenty Goblin Winter
- Kharmic Vengeance
- Sleepless Nights
- Honesty, The Code of Bushido
- Journey to the Burning Sands
- The Tortoise and the Hare
- Harsh Lessons
- A Champion's Heart
- Corrupted Region, Shipping Lanes
- Unexpected Betrayal
- Courage, The Code of Bushido
- City of Empty Dreams
- Campaign Fiction: Scenes from the Empire, Summer 1502
- Secluded Village
- Cursed Gift
- Touch of Obsidian
- The Siege of Shiro Usagi
- Campaign Fiction: The Seppuku of Bayushi Tenkai
- Retirement
- Shadows of Beiden
- Into the Darkness
- Heated Discussion, The Code of Bushido
- Campaign Fiction: Scenes from the Empire, Autumn 1502
- Broken Words
- Assigning Blame
- Winter Court: The High House of Light
- Winter Court: Shiro no Shosuro
- Duty and Honor, The Code of Bushido
- The Cherry Blossom Festival
- Campaign Fiction: Scenes from the Empire, Spring 1503
- Undignified Death
- Loyalty, The Code of Bushido
- Marriage Celebration
- Fall Before the Master
- Border Conflict
- Campaign Fiction: A Summer of War, Parts 1-4
- Nemesis of Justice
- Summoned to Justice
- Essence of Toshigoku
- Doom of the Crab
- The Hidden Heart
- A Long Journey, Shipping Lanes
- Allegiance to the Emperor
- Campaign Fiction: A Summer of War, Part 5 and 6
- Contest of Artistry
- Reverence for Chikushudo
- Masterpiece: Iron Crane Chef
- Mujina Tricks, Remorseful Seppuku
- Spider's Lair
- Words and Deeds
- The Final Interactive: Weekend in Rokugan 2010
- Campaign Fiction: Brother and Sisters
- A Fallen Friend
- Truth and Falsehood
- A Hard Rain Will Fall
- An Arranged Marriage
- Whispers of the Moon
- Fate of the Assassin
- March Unto Death
- Celestial Journey
- Words Cut Like Steel
- To the Last Breath
L5R Homebrew
- A Root Problem: Conflicting Themes
- Power Levels and Power-Creep
- Defense Versus Offense
- Raises
- Narrative Control Mechanics
- Wounds and Death Part 1
- Thugs Versus Characters
- Dueling
- Wounds and Death Part 2
- Schools, Techniques, and Kata Part 1
- Spells and Secrets
- Schools, Techniques, and Kata Part 2
- What's with these Shugenja, anyway? br>
- Unofficial 5th Edition
In the lead-up to GenCon 2004, I was over-stretched by work and did not really plan out much of what would be released in the next few months. With CogCon following barely a month after GenCon (in late September), it formed my next “event horizon” and I found myself forced into making schedule plans and writing module outlines at GenCon during a slot when I was free from GM’ing.
Initially, I had intended to release Time to Pay the Price at CogCon -- I had already begun dropping hints about it in the “gossip sections” of earlier mods and I actually did some preliminary writing work on it during the final weeks before GenCon… but then, at GenCon itself, I suddenly realized that I _had_ to do Funeral Pyre first because I had announced the death of Bayushi Shoju in the “gossip” for Stain Upon the Soul, and the Scorpion would never allow the funeral of their Clan Champion to be delayed longer than the absolute minimum time required for the Emperor to attend.
The upshot of all this was that I came home from GenCon and immediately had to start writing Funeral Pyre so it could premier barely four weeks later. At the time, the computer at my business was very old and tended to crash when running Word, so I had to do all the writing at home in the evenings. I got it done, of course, but I definitely felt that this mod was “rushed” and was perhaps not my best work. It didn’t help that by this point in the campaign, the drive to resolve the storyline by the end of Year Five meant that I was cramming a lot of big events into a dwindling number of modules – thus, this mod featured the introduction of the Obsidian Hand, the “resurrection” of Shoju with one of the Black Scrolls, the disgrace of the Crane NPC Doji Takashi, letting the Scorpion PCs know that the miraculously healed “Bayushi Kachiko” was actually an interloper (Shosuro herself), and dropping hints that Yogo Junzo was in her thrall. There were some good moments – I really liked the emotional impact on the players whose characters were admitted to the secret meeting with the real Kachiko – but overall the module felt a bit cluttered and also a bit superficial to me. For instance, the huge cast of NPCs at the funeral (inevitable given the presence of the Emperor) was more overwhelming than interesting, since there wasn’t enough for all of them to actually do – thus many of them ended up just being silhouettes in the background.
To be sure, the final battle against Soshi Bantaro and the undead Shoju was pretty challenging (since the presence of the Emperor meant the PCs were unarmed), and made for some cool moments – one of my favorite stories from that was the Badger PC who took down the flying Soshi Bantaro with a “caber toss” of a log from the funeral pyre itself.
Funeral Pyre included an important bit of future plot-planning by allowing multiple Scorpion and Scorpion-allied PCs to become “Bearers of the Obsidian Hand” (a cert within the module). It was assumed that most of these Obsidian Hands were actually decoys, but one was real, and there was the potential for a PC to actually attach the Hand in the same was Mirumoto Hitomi did in canon. That PC would then be destined to replace Lord Moon at the climax of the campaign. (If no one had acquired the true hand, which is what I was expecting to be the most likely outcome, I would have picked the most appropriate candidate out of those with the cert.)